The texture resolution is equal to the width of a single armor texture divided by 4. To change the texture resolution from the default 16 to something else, go to assets/minecraft/shaders/core/rendertype_armor_cutout_no_cull.fsh go to line 3 and change the value of TEX_RES. Leather_layer_1_overlay and leather_layer_2_overlay must at all times remain completely transparent.įancy Pants supports different texture resolution, but it must be specified in the shader. ** This is a boolean and only has two states: on ( > 0) and off ( 0). So to get 1 frame per second the speed must be set to 24. * The default speed is (roughly) 24 seconds per frame. Otherwise, assume the pixel coordinate is absolute. For example ~(0,0) in absolute coordinates could refer to (64,0), (128,0) etc. If you want a more optimized version of fancy pants that supports far more armor textures use lessfancypants.ĭisclaimer: It does not support custom assignable colors and it does not support automatically animating armor.Īny pixel coordinates prefixed with ~ will be relative to the armor texture itself and will not be absolute. Fancy Pants is a 1.17 vanilla core shader that allows datapack developers to add custom armor to the game with custom coloured leather armor.
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